Status data structure.

typedef struct _STATUSDATA {
  USHORT     Length;     /*  The length of the data structure, in bytes, including Length itself. */
  USHORT     SelectInd;  /*  An indicator that specifies whether the target session should be flagged as selectable or non-selectable. */
  USHORT     BondInd;    /*  An indicator that specifies which session to bring to the foreground the next time the parent session is selected.
*/
} STATUSDATA;

typedef   STATUSDATA   * PSTATUSDATA ;


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