Status data structure.
typedef struct _STATUSDATA { USHORT Length; /* The length of the data structure, in bytes, including Length itself. */ USHORT SelectInd; /* An indicator that specifies whether the target session should be flagged as selectable or non-selectable. */ USHORT BondInd; /* An indicator that specifies which session to bring to the foreground the next time the parent session is selected. */ } STATUSDATA; typedef STATUSDATA * PSTATUSDATA ;