- Edit CACHEMAN.C so off-screen memory is allocated
for the hardware cursor. Remember that cursors can be larger than 32 x 32
- Edit the eddm_DeviceSetCursor function in the
EDDMCURS.C file so it copies the AND and XOR masks into off-screen VRAM.
The primary change will be to reformat the incoming AND and XOR masks into
a form suitable for use by the hardware cursor.
- Edit EDDCURSR.ASM, and add code to support the
hardware cursor.
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