prclRect (PRECTL) - input
Pointer
to rectangle in device coordinates.
RECTL structure:
xLeft
Minimum x-coordinate of rectangle
yBottom
xRight
Maximum x-coordinate of rectangle
yTop
The
rectangle passed is considered "exclusive" on the right and top sides. If
the rectangle represents the bounding box of a graphic object to be drawn,
the drawing might include the right and top sides. In this case, the caller
should "inflate" the top and right sides by one unit in device-coordinate
space.
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