Simulation support:
This function is simulated by a handling routine in the graphics engine.
Description
GreSavePath is called during SaveDC and OpenDC to allow the path handling routines to save their local data structures. When a new DC is created, GreSavePath is called with a count of 1 to initialize its local data. A Save with a count of one more than the current save level generates intervening levels.
This function can be hooked by the presentation driver.
#define INCL_GRE_PATHS #include <os2.h> HDC hdc; /* Device context handle. */ LONG cSave; /* DC save level. This must not be a negative value. */ PVOID pInstance; /* Pointer to instance data. */ ULONG lFunction; /* High-order WORD=flags; low-order WORD=NGreSavePath. */ BOOL fSuccess; /* Return codes. */ fSuccess = GreSavePath(hdc, cSave, pInstance, lFunction);