Simulation support:

This function is simulated by a handling routine in the graphics engine.

Description

GreSavePath is called during SaveDC and OpenDC to allow the path handling routines to save their local data structures. When a new DC is created, GreSavePath is called with a count of 1 to initialize its local data. A Save with a count of one more than the current save level generates intervening levels.

This function can be hooked by the presentation driver.

#define INCL_GRE_PATHS
#include <os2.h>

HDC      hdc;        /*  Device context handle. */
LONG     cSave;      /*  DC save level. This must not be a negative value. */
PVOID    pInstance;  /*  Pointer to instance data. */
ULONG    lFunction;  /*  High-order WORD=flags; low-order WORD=NGreSavePath. */
BOOL     fSuccess;   /*  Return codes. */

fSuccess = GreSavePath(hdc, cSave, pInstance,
             lFunction);


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