Simulation support:
This function is mandatory for display drivers. For other drivers, it is simulated by a handling routine in the graphics engine.
Description:
GreSaveScreenBits saves a rectangle of screen bits.
#define INCL_GRE_BITMAPS
#include <os2.h>
HDC hdc; /* The device context handle. */
PRECTL prclRect; /* A pointer to a screen rectangle defined in screen coordinates. */
PVOID pInstance; /* A pointer to instance data. */
ULONG lFunction; /* High-order WORD=flags; low-order WORD=NGreRestoreScreenBits. */
ULONG rc; /* Return codes. */
rc = GreSaveScreenBits(hdc, prclRect, pInstance,
lFunction);