pBitmap (PBYTE) - input
Pointer
to bit-map initialization data, starting on a DWORD-aligned address. This
data is stored in the order that the coordinates appear on a display screen,
that is, the pel in the lower-left corner is the first in the bit map. Pels
are scanned to the right and upward from that position. The bits of the
first pel are stored beginning with the most significant bits of the first
byte. The data for pels in each scan line is packed together tightly. However,
all scan lines are padded at the end so that each one begins on a ULONG
boundary. That is, 3 bytes of pel data will hold one 24-bit pel, three 8-bit
pels, six 4-bit pels, or twenty-four 1-bit pels. If those 3 bytes are the
only pel data for that scan line, 1 more byte of zeros would be required
to pad the line to a ULONG boundary.
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