Structure describing action to take when acquiring the frame buffer.
typedef struct _ACQUIREFB {
ULONG fAFBFlags; /* Flag indicating whether bank switching is required. */
ULONG ulBankNumber; /* Bank number to switch to. */
RECTL rctlXRegion; /* Rectangle of cursor exclude region. */
} ACQUIREFB;
typedef ACQUIREFB * PACQUIREFB ;