Structure describing action to take when acquiring the frame buffer.

typedef struct _ACQUIREFB {
  ULONG     fAFBFlags;     /*  Flag indicating whether bank switching is required. */
  ULONG     ulBankNumber;  /*  Bank number to switch to. */
  RECTL     rctlXRegion;   /*  Rectangle of cursor exclude region. */
} ACQUIREFB;

typedef   ACQUIREFB   * PACQUIREFB ;


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