An application can use bit-map functions to:
- Copy an image from a raster device (such as a display
screen) to a bit map
- Copy an image from a raster device (such as a display
screen) to the same device
- Copy an image from a bit map to a raster device
- Copy an image from a bit map to another bit map
- Copy an image from application memory to a bit map
- Copy an image from application memory to a raster
device
- Scale bit-map images
- Create custom fill patterns for area primitives and
paths
- Load a bit map created with the Icon Editor
- Draw bit-map images
- Store bit maps in a metafile or application memory
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