SAA -
Systems Application Architecture.
SBCS
-
Single-byte character set.
scheduler
-
A computer program designed to perform functions
such as scheduling, initiation, and termination of jobs.
screen
-
In SAA Basic Common User Access architecture,
the physical surface of a display device upon which information is shown
to a user.
screen device context -
A
logical description of a data destination that is a particular window on
the screen. See also device context.
SCREEN$
-
Character-device name reserved for the display
screen.
scroll bar -
In
SAA Advanced Common User Access architecture, a part of a window, associated
with a scrollable area, that a user interacts with to see information that
is not currently allows visible.
scrollable entry
field -
An entry field larger than the visible
field.
scrollable selection field -
A
selection field that contains more choices than are visible.
scrolling
-
Moving a display image vertically or horizontally
in a manner such that new data appears at one edge, as existing data disappears
at the opposite edge.
secondary window -
A window that contains information that is dependent
on information in a primary window and is used to supplement the interaction
in the primary window.
sector -
On
disk or diskette storage, an addressable subdivision of a track used to
record one block of a program or data.
segment
-
segment
attributes -
Attributes that apply to the segment
as an entity, as opposed to the individual primitives within the segment.
For example, the visibility or detectability of a segment.
segment
chain -
All segments in a graphics presentation
space that are defined with the 'chained' attribute. Synonym for picture
chain.
segment priority -
The
order in which segments are drawn.
segment store
-
An area in a normal graphics presentation
space where retained graphics segments are stored.
select
-
To mark or choose an item. Note that select
means to mark or type in a choice on the screen; enter means
to send all selected choices to the computer for processing.
select
button -
The button on a pointing device, such
as a mouse, that is pressed to select a menu choice. Also known as button
1.
selection cursor -
In
SAA Advanced Common User Access architecture, a visual indication that a
user has selected a choice. It is represented by outlining the choice with
a dotted box. See also text cursor.
selection
field -
(1) In SAA Advanced Common User Access
architecture, a set of related choices. See also entry field. (2)
In SAA Basic Common User Access architecture, an area of a panel that cannot
be scrolled and contains a fixed number of choices.
semantics
-
The relationships between symbols and their
meanings.
semaphore -
An
object used by applications for signalling purposes and for controlling
access to serially reusable resources.
separator
-
In SAA Advanced Common User Access architecture,
a line or color boundary that provides a visual distinction between two
adjacent areas.
serial dialog box -
serialization -
The consecutive ordering of items.
serialize
-
To ensure that one or more events occur in
a specified sequence.
serially reusable resource
(SRR) -
A logical resource or object that can
be accessed by only one task at a time.
session
-
(1) A routing mechanism
for user interaction via the console; a complete environment that determines
how an application runs and how users interact with the application. OS/2
can manage more than one session at a time, and more than one process can
run in a session. Each session has its own set of environment variables
that determine where OS/2 looks for dynamic-link libraries and other important
files. (2) (D of C) In the OS/2 operating system, one instance of a started
program or command prompt. Each session is separate from all other sessions
that might be running on the computer. The operating system is responsible
for coordinating the resources that each session uses, such as computer
memory, allocation of processor time, and windows on the screen.
Settings
Notebook -
A control window that is used to
display the settings for an object and to enable the user to change them.
shadow -
An object
that refers to another object. A shadow is not a copy of another object,
but is another representation of the object.
shadow
box -
The area on the screen that follows mouse
movements and shows what shape the window will take if the mouse button
is released.
shared data -
Data
that is used by two or more programs.
shared
memory -
In the OS/2 operating system, a segment
that can be used by more than one program.
shear
-
In computer graphics, the forward or backward
slant of a graphics symbol or string of such symbols relative to a line
perpendicular to the baseline of the symbol.
shell
-
(1) A software interface between a user and
the operating system of a computer. Shell programs interpret commands and
user interactions on devices such as keyboards, pointing devices, and touch-sensitive
screens, and communicate them to the operating system. (2) Software that
allows a kernel program to run under different operating-system environments.
shutdown -
The process
of ending operation of a system or a subsystem, following a defined procedure.
sibling processes -
Child
processes that have the same parent process.
sibling
windows -
Child windows that have the same parent
window.
simple list -
A
list of like values; for example, a list of user names. Contrast with mixed
list.
single-byte character set (SBCS)
-
A character set in which each character is represented
by a one-byte code. Contrast with double-byte character set.
slider
box -
In SAA Advanced Common User Access architecture:
a part of the scroll bar that shows the position and size of the visible
information in a window relative to the total amount of information available.
Also known as thumb mark.
SOM -
source file -
A
file that contains source statements for items such as high-level language
programs and data description specifications.
source
statement -
A statement written in a programming
language.
specific dynamic-link module -
A dynamic-link module created for the exclusive use
of an application.
spin button -
In
SAA Advanced Common User Access architecture, a type of entry field that
shows a scrollable ring of choices from which
a user can select a choice. After the last choice is displayed, the first
choice is displayed again. A user can also type a choice from the scrollable
ring into the entry field without interacting with the spin button.
spline
-
A sequence of one or more B‚zier curves.
spooler
-
A program that intercepts the data going to
printer devices and writes it to disk. The data is printed or plotted when
it is complete and the required device is available. The spooler prevents
output from different sources from being intermixed.
stack
-
A list constructed and maintained so that
the next data element to be retrieved is the most recently stored. This
method is characterized as last-in-first-out (LIFO).
standard
window -
A collection of window elements that
form a panel. The standard window can include one or more of the following
window elements: sizing borders, system menu icon, title bar, maximize/minimize/restore
icons, action bar and pull-downs, scroll bars, and client area.
static
control -
The means by which the application
presents descriptive information (for example, headings and descriptors)
to the user. The user cannot change this information.
static
storage -
(1) A read/write storage unit in which
data is retained in the absence of control signals. (A) Static storage
may use dynamic addressing or sensing circuits. (2) Storage other than dynamic
storage. (A)
style -
subclass -
A
class that inherits from another class. See also Inheritance.
subdirectory
-
In an IBM personal computer, a file referred
to in a root directory that contains the names of other files stored on
the diskette or fixed disk.
superclass -
A class from which another class inherits. See also
inheritance.
swapping -
(1)
A process that interchanges the contents of an area of real storage with
the contents of an area in auxiliary storage. (I) (A) (2) In a system
with virtual storage, a paging technique that writes the active pages of
a job to auxiliary storage and reads pages of another job from auxiliary
storage into real storage. (3) The process of temporarily removing an active
job from main storage, saving it on disk, and processing another job in
the area of main storage formerly occupied by the first job.
switch
-
(1) In SAA usage, to move the cursor from
one point of interest to another; for example, to move from one screen
or window to another or from a place within a displayed image to another
place on the same displayed image. (2) In a computer program, a conditional
instruction and an indicator to be interrogated by that instruction. (3)
A device or programming technique for making a selection, for example, a
toggle, a conditional jump.
switch list -
symbolic
identifier -
A text string that equates to an
integer value in an include file, which is used to identify a programming
object.
symbols -
In
Information Presentation Facility, a document element used to produce characters
that cannot be entered from the keyboard.
synchronous
-
Pertaining to two or more processes
that depend upon the occurrence of specific events such as common timing
signals. (T) See also asynchronous.
System
Menu -
In the Presentation Manager, the pull-down
in the top left corner of a window that allows it to be moved and sized
with the keyboard.
System Object Model (SOM)
-
A mechanism for language-neutral, object-oriented
programming in the OS/2 environment.
system queue
-
The master queue for all pointer device or
keyboard events.
system-defined messages
-
Messages that control the operations of applications
and provides input an other information for applications to process.
Systems
Application Architecture (SAA) -
A set of IBM
software interfaces, conventions, and protocols that provide a framework
for designing and developing applications that are consistent across systems.
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