usStart (USHORT)
Start/stop
animation.
TRUE
Start animating the graphic button.
FALSE
Stop animating the graphic button.
usContinue (USHORT)
Starting
point of animation.
TRUE
Animation starts with the currently shown
bitmap. For example, if the graphic button is in the Down state, the animation
begins with the Down bitmap and continues with subsequent bitmaps in the
array until the end of the animation series. Then, the animation restarts
at the beginning of the animation series (but not necessarily with the Down
bitmap).
FALSE
Animation
starts at the beginning of the animation bitmap series. The start of this
series can be specified by a GBM_SETBITMAPINDEX
message.
rc (ULONG)
Return
codes indicating success or failure.
TRUE
FALSE
Failure
or not recognized.
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