This example uses WinIsPhysInputEnabled to determine if physical input is enabled; if it is not, then WinEnablePhysInput is called to enable it.
#define INCL_WININPUT /* Window Input Functions */ #include <os2.h> if (!WinIsPhysInputEnabled(HWND_DESKTOP)) /* Enable queuing of physical input */ WinEnablePhysInput(HWND_DESKTOP, TRUE);