fl (ULONG) - input
Flags
that determine how the bit map is drawn.
DBM_NORMAL
Draw the bit map normally using ROP_SRCCOPY,
as defined in GpiBitBlt.
DBM_INVERT
Draw
the bit map inverted using ROP_NOTSRCCOPY, as defined in GpiBitBlt.
DBM_STRETCH
pptlDst is used to point to a RECTL
data structure representing a rectangle in the destination presentation
space, into which the bit map will be stretched or compressed. If compression
is required, some rows and columns of the bit map are eliminated.
DBM_HALFTONE
Use the OR operator to combine the bit map with
an alternating pattern of ones or zeros before drawing it. It can be used
with either DBM_NORMAL or DBM_INVERT.
DBM_IMAGEATTRS
If this is specified, color conversion of monochrome
bit maps is done by using the image attributes.
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