fl (ULONG) - input

      Flags that determine how the bit map is drawn.

      DBM_NORMAL

        Draw the bit map normally using ROP_SRCCOPY, as defined in GpiBitBlt.
      DBM_INVERT
        Draw the bit map inverted using ROP_NOTSRCCOPY, as defined in GpiBitBlt.
      DBM_STRETCH
        pptlDst is used to point to a RECTL data structure representing a rectangle in the destination presentation space, into which the bit map will be stretched or compressed. If compression is required, some rows and columns of the bit map are eliminated.
      DBM_HALFTONE
        Use the OR operator to combine the bit map with an alternating pattern of ones or zeros before drawing it. It can be used with either DBM_NORMAL or DBM_INVERT.
      DBM_IMAGEATTRS
        If this is specified, color conversion of monochrome bit maps is done by using the image attributes.


      [Back] [Next]