A border is a rectangular frame, normally used around the edge of a window.
This function should only be used in draw mode (DM_DRAW), to a screen device context; hps can be either a micro-presentation space or a normal presentation space (see "GpiCreatePS" in the Graphics Programming Interface Programming Reference). DB_DESTINVERT inverts the destination.
If DB_AREAMIXMODE is given, the foreground mix mode from the area attribute is mapped into an equivalent ROP_ value (see "GpiBitBlt" in the Graphics Programming Interface Programming Reference). The area background mix mode is ignored.
Either or both cx or cy can be zero. If both are zero, the interior is still drawn. If either the x borders overlap or the y borders overlap, the border is drawn as a single rectangle with no interior.