Area-attributes bundle structure.

typedef struct _AREABUNDLE {
  LONG       lColor;         /*  Area foreground color. */
  LONG       lBackColor;     /*  Area background color. */
  USHORT     usMixMode;      /*  Area foreground-mix mode. */
  USHORT     usBackMixMode;  /*  Area background-mix mode. */
  USHORT     usSet;          /*  Pattern set. */
  USHORT     usSymbol;       /*  Pattern symbol. */
  POINTL     ptlRefPoint;    /*  Pattern reference point. */
} AREABUNDLE;

typedef   AREABUNDLE   * PAREABUNDLE ;


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