Desktop background state structure.

typedef struct _DESKTOP {
  ULONG       cbSize;       /*  Length of structure. */
  HBITMAP     hbm;          /*  Bit-map handle of desktop background. */
  LONG        x;            /*  X desktop coordinate of the origin of the bit map. */
  LONG        y;            /*  Y desktop coordinate of the origin of the bit map. */
  ULONG       fl;           /*  Desktop background state indicators or setting options. */
  LONG        lTileCount;   /*  Number of images of the bit map to be tiled. */
  CHAR        szFile[260];  /*  Zero-terminated name of the file containing the bit map. */
} DESKTOP;

typedef   DESKTOP   * PDESKTOP ;


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