Desktop background state structure.
typedef struct _DESKTOP {
ULONG cbSize; /* Length of structure. */
HBITMAP hbm; /* Bit-map handle of desktop background. */
LONG x; /* X desktop coordinate of the origin of the bit map. */
LONG y; /* Y desktop coordinate of the origin of the bit map. */
ULONG fl; /* Desktop background state indicators or setting options. */
LONG lTileCount; /* Number of images of the bit map to be tiled. */
CHAR szFile[260]; /* Zero-terminated name of the file containing the bit map. */
} DESKTOP;
typedef DESKTOP * PDESKTOP ;