Owner item.
typedef struct _OWNERITEM { HWND hwnd; /* Window handle. */ HPS hps; /* Presentation-space handle. */ ULONG fsState; /* State. */ ULONG fsAttribute; /* Attribute. */ ULONG fsStateOld; /* Old state. */ ULONG fsAttributeOld; /* Old attribute. */ RECTL rclItem; /* Item rectangle. */ LONG idItem; /* Item identity. */ ULONG hItem; /* Item. */ } OWNERITEM; typedef OWNERITEM * POWNERITEM ;