Owner item.

typedef struct _OWNERITEM {
  HWND      hwnd;            /*  Window handle. */
  HPS       hps;             /*  Presentation-space handle. */
  ULONG     fsState;         /*  State. */
  ULONG     fsAttribute;     /*  Attribute. */
  ULONG     fsStateOld;      /*  Old state. */
  ULONG     fsAttributeOld;  /*  Old attribute. */
  RECTL     rclItem;         /*  Item rectangle. */
  LONG      idItem;          /*  Item identity. */
  ULONG     hItem;           /*  Item. */
} OWNERITEM;

typedef   OWNERITEM   * POWNERITEM ;


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