Owner item.
typedef struct _OWNERITEM {
HWND hwnd; /* Window handle. */
HPS hps; /* Presentation-space handle. */
ULONG fsState; /* State. */
ULONG fsAttribute; /* Attribute. */
ULONG fsStateOld; /* Old state. */
ULONG fsAttributeOld; /* Old attribute. */
RECTL rclItem; /* Item rectangle. */
LONG idItem; /* Item identity. */
ULONG hItem; /* Item. */
} OWNERITEM;
typedef OWNERITEM * POWNERITEM ;