This example shows how to create and free a locale object.

#include <stdio.h>
#include <unidef.h>

int main(void) {

LocaleObject      locale_object = NULL;
int               rc = ULS_SUCCESS;

         /* Create a locale object for French in Canada */

         rc = UniCreateLocaleObject(UNI_UCS_STRING_POINTER,
                                   (UniChar *)L"fr_CA", &locale_object);

         if (rc != ULS_SUCCESS) {
           printf("UniCreateLocaleObject error: return code = %u\n", rc);
           return 1;
         }

         /* Free the locale object that was just created */

         rc = UniFreeLocaleObject(locale_object);

         if (rc != ULS_SUCCESS) {
           printf("UniFreeLocaleObject error: return code = %u\n", rc);
           return 1;
         }

         return ULS_SUCCESS;


}


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