This example shows how to retrieve information about locale conventions.
int main(void) { LocaleObject locale_object = NULL; struct UniLconv *puni_lconv = NULL; int rc = ULS_SUCCESS; /*****************************************************************/ /* Assumes LANG environment variable set to a valid locale name, */ /* such as fr_FR */ /*****************************************************************/ rc = UniCreateLocaleObject(UNI_UCS_STRING_POINTER, (UniChar *)L"", &locale_object); if (rc != ULS_SUCCESS) { printf("UniCreateLocaleObject error: return code = %u\n", rc); return 1; } /* Retrieve locale information */ rc = UniQueryLocaleInfo(locale_object, &puni_lconv); if (rc != ULS_SUCCESS) { printf("UniQueryLocaleInfo error: return code = %u\n", rc); return 1; } /* print the value of the os2 currency symbol position */ printf("The os2 currency symbol position is %d\n", puni_lconv->os2_mondecpt); return ULS_SUCCESS; }