This example shows how to retrieve information about locale conventions.
int main(void) {
LocaleObject locale_object = NULL;
struct UniLconv *puni_lconv = NULL;
int rc = ULS_SUCCESS;
/*****************************************************************/
/* Assumes LANG environment variable set to a valid locale name, */
/* such as fr_FR */
/*****************************************************************/
rc = UniCreateLocaleObject(UNI_UCS_STRING_POINTER,
(UniChar *)L"", &locale_object);
if (rc != ULS_SUCCESS) {
printf("UniCreateLocaleObject error: return code = %u\n", rc);
return 1;
}
/* Retrieve locale information */
rc = UniQueryLocaleInfo(locale_object, &puni_lconv);
if (rc != ULS_SUCCESS) {
printf("UniQueryLocaleInfo error: return code = %u\n", rc);
return 1;
}
/* print the value of the os2 currency symbol position */
printf("The os2 currency symbol position is %d\n",
puni_lconv->os2_mondecpt);
return ULS_SUCCESS;
}