This example shows how to retrieve information about locale conventions.

int main(void) {

LocaleObject      locale_object = NULL;
struct UniLconv   *puni_lconv = NULL;
int               rc = ULS_SUCCESS;

         /*****************************************************************/
         /* Assumes LANG environment variable set to a valid locale name, */
         /* such as fr_FR                                                 */
         /*****************************************************************/

         rc = UniCreateLocaleObject(UNI_UCS_STRING_POINTER,
                                   (UniChar *)L"", &locale_object);

         if (rc != ULS_SUCCESS) {
           printf("UniCreateLocaleObject error: return code = %u\n", rc);
           return 1;
         }

         /* Retrieve locale information */

         rc = UniQueryLocaleInfo(locale_object, &puni_lconv);

         if (rc != ULS_SUCCESS) {
           printf("UniQueryLocaleInfo error: return code = %u\n", rc);
           return 1;
         }

         /* print the value of the os2 currency symbol position */

         printf("The os2 currency symbol position is %d\n",
                 puni_lconv->os2_mondecpt);

         return ULS_SUCCESS;


}


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