FSDIVE (full-screen DIVE) demonstrates the use of multimedia's direct interface video extensions (DIVE) by repeatedly displaying a short animation sequence. The animation is performed by sequentially displaying a series of up to 16 bitmaps in a PM window. You can display the default bitmaps that are included with the sample or specify the bitmaps by passing the file names as command line parameters.
After the application is started, you can move or resize the window and observe the effects on the frame rate of the animation (displayed on the title bar).
The latest version of the DIVE interface has been enhanced to allow an application to take over the display and change the resolution. This enables an application to run in a full screen without paying the performance penalty of maintaining a high-resolution Desktop. Full-screen DIVE can be activated by using the Alt+Home hot key.
Note: To run the full-screen DIVE sample on an OS/2 Warp Version 3 system, you must first install full-screen support by running GSRVINST.EXE (located in \TOOLKIT\SAMPLES\MM\FSDIVE). See the GAMESRVR.DOC file in the same directory for more details. This installation is not necessary on an OS/2 Warp Version 4 or later system.
Hardware Requirements:
Software Requirements: