DLGEDIT (Dialog Editor) is used to create and modify dialog boxes and specify the controls and text within dialog boxes. As you create a dialog box and add controls, the dialog editor draws it to the screen. You can resize and reposition the dialog box, and then test its controls before you incorporate it in your application.
Although the dialog editor draws box outlines and controls to the screen so that you can view it from a user's perspective, the dialog editor does not save it as a graphic. Instead, the dialog editor stores a description of the dialog box and its controls in a text file that has a file-name extension of .DLG. It also creates a compiled form of the .DLG file into a resource file that has an extension of .RES. The dialog-box and resource files can each contain descriptions of more than one dialog box. The resource file can contain other application resources, such as icons, bitmaps, and string tables. It is attached to the application's executable (.EXE) file after the compile and link processes.
This version of the Dialog Editor is enhanced for use with Pen for OS/2. With this enhanced version, handwriting and sketch controls are available.