object
(1) A graphic symbol that a user
works with to perform a task. (2) In System Object Model, a set of data
and the actions that can be performed on that data.
object
definition
(1) The set of information required
to create and manage an object. (2) The creation of a control block for
an object. It also defines the object as available to the user. See also
class.
object handler
Part
of Event and Window Services, a handler that maintains window clipping regions,
maps virtual color maps into one or more hardware color lookup tables, and
controls updating of the current cursor shape on the window.
object
instance
An object belonging to a certain class.
object linking and embedding (OLE)
An
application protocol developed by Microsoft** Corp. that allows objects
created by one application to be linked to or embedded in objects created
by another application.
Object Management Group
A common standards organization that works with
Object Module Request Brokers to make sure there is consistency among Request
Broker Vendors.
object module
A
binary executable or data component, or both, resulting from source assembly
or compilation, or from secondary linkage of such object modules.
object
module format
A set of instructions in machine
language produced by a compiler from a source program.
object
name
A construct that singles out a particular
(directory) object from all other objects. The name must be unambiguous
(that is, denote just one object). However, it need not be unique. For
example, it may be the only name that unambiguously denotes the object).
object-oriented
(1)
Pertaining to a user interface in which a user works with objects rather
than applications, to perform tasks. (2) Pertaining to programming, a method
for structuring applications as hierarchically organized classes describing
objects that may interact with other objects.
object
package
An XOM term that is similar in meaning
to a service.
object subclass
A
class of objects that define new behavior in terms of new methods not inherited
from parent and ancestor classes.
object value
Arbitrarily complex information item that can
be viewed as a characteristic or a property of an object.
OEM
Original equipment manufacturer.
OLE
Object linking and embedding
om
attribute
Component of an object, comprising
an integer denoting the attribute's type and an ordered sequence of one
or more attribute values, each accompanied with an integer denoting the
value's syntax.
om attribute value
Value
in an om descriptor. Values are constrained according to the package that
implements the object.
OMF
OMG
OM object
Workplace
registry data object that consists of a name, some security data, a list
of attributes, and a list of subentries (allowing for nesting).
OpenDoc
A standard for compound documents and data exchange.
Open Software Foundation (OSF)
A
standards body for Unix and Microkernel to ensure
consistency.
Open Systems Interconnection (OSI)
(1)The interconnection of open systems in accordance
with standards of the International Organization for Standardization (ISO)
for the exchange of information. (T) (A) (2) The use of standardized procedures
to enable the interconnection of data processing systems.
operating
system (OS)
Software that controls the execution
of programs and that may provide services such as resource allocation, scheduling,
input/output controls, and data management. Although operating systems are
predominately software, partial hardware implementations are possible.(T)
option
(1) A specification
in a statement that may be used to influence the execution of the statement.
(2) See default option.
option argument
A
command-line specification that is specified with one or more arguments
to modify some default behavior.
original equipment
manufacturer (OEM)
A manufacturer of equipment
that may be marketed by another manufacturer.
OS
OS/2
operating system.
A multitasking operating system
with 32-bit architecture.
OS/2 Software Installer
A set of tools for creating and packaging install
objects.
OSF
Open
Software Foundation.
OSI
Open
Systems Interconnections.
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