In SAA Common User Access architecture,
a key or combination of keys that invokes an application-defined function.
accelerator table -
A
table used to define which key strokes are treated as accelerators and
the commands they are translated into.
access
mode -
The manner in which an application gains
access to a file it has opened. Examples of access modes are read-only,
write-only, and read/write.
access permission
-
All access rights that a user has regarding
an object. (I)
action -
One
of a set of defined tasks that a computer performs. Users request the application
to perform an action in several ways, such as typing a command, pressing
a function key, or selecting the action name from an action bar or menu.
action bar -
In SAA
Common User Access architecture, the area at the top of a window that contains
choices that give a user access to actions available in that window.
action
point -
The current position on the screen at
which the pointer is pointing. Contrast with hot spot and input
focus.
active program -
A
program currently running on the computer. An active program can be interactive
(running and receiving input from the user) or noninteractive (running but
not receiving input from the user). See also interactive program and
noninteractive program.
active window
-
The window with which the user is currently
interacting.
address space -
(1)
The range of addresses available to a program. (A) (2) The area of virtual
storage available for a particular job.
alphanumeric
video output -
Output to the logical video buffer
when the video adapter is in text mode and the logical video buffer is addressed
by an application as a rectangular array of character cells.
American
National Standard Code for Information Interchange -
The
standard code, using a coded character set consisting of 7-bit coded characters
(8 bits including parity check), that is used for information interchange
among data processing systems, data communication systems, and associated
equipment. The ASCII set consists of control characters and graphic characters. (A)
Note: IBM has defined an extension to ASCII code (characters 128-255).
anchor -
A window
procedure that handles Presentation Manager message conversions between
an icon procedure and an application.
anchor
block -
An area of Presentation-Manager-internal
resources to allocated process or thread that calls WinInitialize.
anchor
point -
A point in a window used by a program
designer or by a window manager to position a subsequently appearing window.
ANSI -
American National
Standards Institute.
APA -
All
points addressable.
API -
Application
programming interface.
application -
A
collection of software components used to perform specific types of work
on a computer; for example, a payroll application, an airline reservation
application, a network application.
application
object -
In SAA Advanced Common User Access architecture,
a form that an application provides for a user; for example, a spreadsheet
form. Contrast with user object.
application
programming interface (API) -
A functional interface
supplied by the operating system or by a separately orderable licensed program
that allows an application program written in a high-level language
to use specific data or functions of the operating system or the licensed
program.
application-modal -
Pertaining
to a message box or dialog box for which processing must be completed before
further interaction with any other window owned by the same application
may take place.
area -
In
computer graphics, a filled shape such as a solid rectangle.
ASCII
-
American National Standard Code for Information
Interchange.
ASCIIZ -
A
string of ASCII characters that is terminated with a byte containing the
value 0.
aspect ratio -
In
computer graphics, the width-to-height ratio of an area, symbol, or shape.
asynchronous (ASYNC) -
(1)
Pertaining to two or more processes that do not depend upon the occurrence
of specific events such as common timing signals. (T) (2) Without regular
time relationship; unexpected or unpredictable with respect to the execution
of program instructions. See also synchronous.
atom
-
A constant that represents a string. As soon
as a string has been defined as an atom, the atom can be used in place of
the string to save space. Strings are associated with their respective atoms
in an atom table. See also integer atom.
atom
table -
A table used to relate atoms with
the strings that they represent. Also in the table is the mechanism by which
the presence of a string can be checked.
atomic
operation -
An operation that completes its work
on an object before another operation can be performed on the same object.
attribute -
A characteristic
or property that can be controlled, usually to obtain a required appearance;
for example, the color of a line. See also graphics attributes and
segment attributes.
automatic link
-
In Information Presentation Facility (IPF), a link
that begins a chain reaction at the primary window. When the user selects
the primary window, an automatic link is activated to display secondary
windows.