B‚zier curve -
(1) A mathematical technique
of specifying smooth continuous lines and surfaces, which require a starting
point and a finishing point with several intermediate points that influence
or control the path of the linking curve. Named after Dr. P. B‚zier. (2)
(D of C) In the AIX Graphics Library, a cubic spline approximation to a
set of four control points that passes through the first and fourth control
points and that has a continuous slope where two spline segments meet. Named
after Dr. P. B‚zier.
background -
(1)
In multiprogramming, the conditions under which low-priority programs are
executed. Contrast with foreground. (2) An active session that is
not currently displayed on the screen.
background
color -
The color in which the background of
a graphic primitive is drawn.
background mix
-
An attribute that determines how the background
of a graphic primitive is combined with the existing color of the graphics
presentation space. Contrast with mix.
background
program -
In multiprogramming, a program that
executes with a low priority. Contrast with foreground program.
bit
map -
A representation in memory of the data
displayed on an APA device, usually the screen.
block
-
(1) A string of data elements recorded or transmitted
as a unit. The elements may be characters, words, or logical records. (T)
(2) To record data in a block. (3) A collection of contiguous records recorded
as a unit. Blocks are separated by interblock gaps and each block may contain
one or more records. (A)
block device -
A
storage device that performs I/O operations on blocks of data called sectors.
Data on block devices can be randomly accessed. Block devices are designated
by a drive letter (for example, C:).
blocking
mode -
A condition set by an application that
determines when its threads might block. For example, an application might
set the Pipemode parameter for the DosCreateNPipe function so that its threads
perform I/O operations to the named pipe block when no data is available.
border -
A visual
indication (for example, a separator line or a background color) of the
boundaries of a window.
boundary determination
-
An operation used to compute the size of the
smallest rectangle that encloses a graphics object on the screen.
breakpoint
-
(1) A point in a computer program where execution
may be halted. A breakpoint is usually at the beginning of an instruction
where halts, caused by external intervention, are convenient for resuming
execution. (T) (2) A place in a program, specified by a command or a condition,
where the system halts execution and gives control to the workstation user
or to a specified program.
broken pipe -
When
all of the handles that access one end of a pipe have been closed.
bucket
-
One or more fields in which the result of an
operation is kept.
buffer -
(1)
A portion of storage used to hold input or output data temporarily. (2)
To allocate and schedule the use of buffers. (A)
button
-
A mechanism used to request or initiate an
action. See also barrel buttons, bezel
buttons, mouse button, push button, and radio button.
byte pipe -
Pipes
that handle data as byte streams. All unnamed pipes are byte pipes. Named
pipes can be byte pipes or message pipes. See byte stream.
byte
stream -
Data that consists of an unbroken stream
of bytes.
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